That said, Edelweiss’ Nal said the team doesn’t actually have anything in mind for a Sakuna sequel. It’s just something they would like to consider given how high demand and praise were for the first game. It sold 500,000 copies worldwide as of November 25, 2020, and physical copies fast became a rarity.

We’re not surprised either and called it one of 2020’s most unique games, rice planting confusion notwithstanding.

Speaking of Sakuna’s initially obtuse rice planting mechanics, Edelweiss told Famitsu that was intentional. They wanted it to feel messy and realistic, not something players could accomplish by just pressing buttons.

For now, lovers of rice planting and Japanese mythology will have to content themselves with the existing Sakuna: Of Rice and Ruin. While XSeed continues refining the original release and expanded the post-game dungeon, Edelweiss has no plans for Sakuna DLC.

[Source: Gematsu]

Sakuna  Of Rice and Ruin Sequel May Happen  Edelweiss Says   Sakuna  Of Rice and Ruin - 91